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Networking Merge 2

Kevin McGrath requested to merge ryan-network-merge into master

Created by: miurary

Moving current Server and Client code to master:

  • 2 new projects, should not affect AR Collaboration
  • Will be combined with AR Collaboration code
  • Client: Unity project with scripts, player/localPlayer prefabs, TCP/UDP networking, audio transfer
  • Server: C# console project, TCP/UDP networking, audio transfer
  • Audio Transfer process: capture 1 second of audio and send it to server every one second. Server receives audio and sends it to all clients 1 second later.
  • Limitations: Latency/quality of audio transfer is poor, but passable.

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